Tool: |
Description: |
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NURBS Brep Import
(PT) |
Import NURBS Brep objects into 3ds max using IGES, STEP, SAT and Rhino formats. Note direct Importing of CATIA, UG, and SolidWorks® files available separately. |
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NURBS Brep Export
(PN, PT) |
Export NURBS Brep objects into IGES, STEP, SAT and Rhino formats. Bring your Power Solids objects into your favorite CAD system or send it to manufacturing. |
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Pwr_Join
(PN, PT) |
Combines one or more NURBS Brep objects and MAX objects into a single NURBS object with optional sewing, merging or intersecting. |
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Pwr_Assembly
(PN, PT) |
Create an assembly representation with multiple Power NURBS and MAX objects with shared references. Note, Pwr_Assembly are also optionally created during Import of Assemblies |
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Pwr_NURBS
(PN, PT) |
Edit the parameters (display tolerances) of multiple selected Power NURBS objects using a single operation. |
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Pwr_EditNRB
(PN, PT) |
Many of similar functions to EditableMesh using a NURBS object. It includes: Hide, UnHide, Delete Faces, Flip Normals, Unify Normals, Intersection, Attach, Detach, etc. Imported solids and surfaces create Pwr_EditNRB objects. |
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Pwr_Sketch
(PN) |
Power NURBS/Solids introduces a new intelligent sketching tool that includes snapping and intelligent inferencing to other geometry. The sketching tool allows you to sketch onto a face of another object and maintain the connection to that face if the face moves. The sketching command includes easy to use continuity / tangency controls, and mirrored creation to facilitate your curve definitions. |
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Pwr_EditSkt
(PN) |
Collapses 3ds max shapes and other Sketches into an Editable Sketch object which has control point editing of curves. |
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Pwr_FaceSkt
(PN) |
Sketcher which automatically snaps and draws on faces of NURBS Brep objects. |
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Pwr_Boolean
(PN) |
Combines NURBS objects and MAX objects using Boolean Union, Intersection, Difference, and Merge. Works on solids, surfaces and 2-D closed curves. |
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Pwr_Fillet
(PN) |
Fillets a NURBS oject by selecting edges or faces. Includes: smooth corners between fillets; variable radius fillets; chamfer, circular and G2 & G3 blended fillets |
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Pwr_Shell
(PN) |
Creates an offset or a thin shelled object from a solid or open shell. Can also be used to create a solid from a surface. |
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Pwr_Extrude
(PN) |
Creates a NURBS object solid or surface by extruding one or more MAX shapes or sketch curves. |
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Pwr_Revolve
(PN) |
Creates a NURBS object by revolving one or more MAX shapes or sketch curves about an axis. |
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Pwr_Sweep
(PN) |
Creates a NURBS object by sweeping a shape/sketch along a path. |
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Pwr_Skin
(PN) |
Creates a NURBS object by skinning multiple shapes/sketches. |
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Pwr_Swung
(PN) |
Creates a NURBS object by rotating a shapes/sketchs along a path curve. |
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Pwr_Pipe
(PN) |
Creates a NURBS object by sweeping a circle along a path. |
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Pwr_Planar
(PN) |
Creates a NURBS object from a set of planar curves which for mone or more closed loops. |
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Pwr_Blend
(PN) |
Creates a blended surface between multiple curves and surface edges. Power NURBS provides innovative blending for constructing smooth blends between surfaces / solids; you can also cap the ends of surfaces to close them off. Power Solids provides unique control of tangency and curvature at all blending curves; it also provides optimized blending to produce surfaces with optimal curvature properties. |
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Pwr_CmpSkt
(PN) |
The Composite Sketch object composes existing curves and edges into a sketching environment, while adding tangency control. |
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Pwr_CrnrBlnd
(PN) |
Creates a corner blend or n-sided blend between multiple curves or edges. With Power NURBS, you can blend between multiple curves in single blend; you can also cap the ends of surfaces to close off the open ended surfaces. |
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Pwr_Cutter
(PN) |
Cut or split up an object into multiple pieces. Can be used for sectioning also. PwrCutter allows you to perform multiple Boolean operations with a single cutter shape (like a cookie cutter would do). It also supports Boolean operations on groups of objects. |
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Pwr_FaceEdit
(PN) |
Replaces a face on a BrepObject with another selected surface. |
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Pwr_Detailer
(PN) |
Power NURBS powerful detailer tool for applying shapes (holes, bosses, etc.) to surfaces / solids. Those applied details can even have fillets applied to them. The Power NURBS detailer is associated to your model so that the object updates when you edit the surface that a detail feature is applied to. |
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Pwr_HelixSwp
(PN) |
Sweep a shape around a rail curve to create a helix or coil. The helix shape can also include non-uniform sweeping so that the helix doesn't require a constant radius. |
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Pwr_IsoCurve
(PN) |
Create Iso-parameteric curves on a selected surface. |
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Pwr_OffSkt
(PN) |
Create sketch that is offset from another sketch along that sketches tangent field. |
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Pwr_RailSwp
(PN) |
Sweep one or more shapes constrained by 1, 2 or multiple rails. This command allows you to utilize tangency controls along the rails giving greater control over surface transitions. |
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Pwr_SrfFillet
(PN) |
Creates a fillet between 2 surfaces. Power NURBS surface filleting supports variable radius fillets, and powerful trimming control to allow you to get the exact fillet that you desire. |
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Pwr_Surface
(PN) |
Grouping command for surfaces - allows you to apply surface parameters to multiple surfaces. For example, you can apply class A tolerance controls to multiple surfaces simultaneously. Power NURBS creates higher order class A surfaces which provide a more aesthetic representation (and therefore superior images). The class A surface provides a better reflective representation; it interacts with the surrounding environment (i.e. lighting, reflections, etc.) in a superior manner. The end result is that you will get beautiful images and higher quality renderings. |
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Pwr_XCurve
(PN) |
Creates a sketch curve between 2 selected curves which are on orthogonal planes. |
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